Comic Review: Star Wars Lost Tribe Of The Sith: Spiral #1

For those who haven’t heard, and those who just aren’t crazy big Star Wars nerds like myself, Lost Tribe Of The Sith was a collection of short stories covering centuries of time centred around a group of Sith who get stranded on an underdeveloped planet. Since the planet has no metals to repair their ship the Sith settle down and happily adopt the role of overlords of the planet’s native population. This new comic series is a direct spin-off of those stories but as it spends it’s first few pages bringing you up to speed on this backstory it eliminates the barrier of entry in case you haven’t read the novel.

Straight away readers are shown this is no ordinary Star Wars comic. The setting is something more akin to a fantasy comic with cobbled streets and wooden ships replacing the usual technology ridden scenery. We’re also given a glimpse into the political structure of the Sith society which sets up some possible intrigue for later on.

The comic stars two characters: Takara Hilts, a sort of Sith princess living in the shadow of her parents, and Parlan Spinner, a slave who’s not too pleased with the current leadership. Parlan comes across as quite plain but Takara shows much more promise. It’s also nice to see another strong female character in Star Wars comics that can kick some ass with a lightsaber.

The pacing of the comic is quite slow but it picks up substantially towards the end leaving the characters in quite an interesting situation. If the ending is indicative of the wider direction the series is going in then it looks like this could be quite an enjoyable story overall, but so far it’s a little too early to tell.

I’ll be checking out next issue as I’m curious enough to keep reading for now but I wasn’t quite as hooked as I was hoping I would be. The issue felt more like a prologue to the real story which will presumably start up with next month’s release. It is a nice change of pace though to see a Star Wars story in such a different setting but I get the vibe that in the long run this issue will be almost pointless and exist just to get the characters from A to B. I’m not entirely convinced that it was necessary to show us as much as it did when it could have just hit the ground running and let us fill in the blanks as it went. Overall I’m left with very mixed feelings about John Jackson Miller’s writing, who I’m usually quite a fan of. Meanwhile the artwork could best be described as adequate. There’s nothing exceptional about Andrea Mutti’s artwork but there’s certainly nothing catastrophically wrong with it either. Architecture is generally well illustrated but her characters occasionally look a bit off with subtle changes in facial appearance from page to page while the level of detail in scenery is fairly inconsistent throughout.

So essentially it’s a bit of an uneven start but it remains to be seen whether this is a taste of things to come or if this will straighten out with the next issue.

If you’re interested in seeing for yourself then you can purchase this comic right now on Dark Horse’s digital store for use on a phone, computer or iPad.

Author: Mia Violet

Mia has been blogging about comics and video games for several years from her home in merry ol’ England. She invites you to take a look around the blog before saying hello on Twitter, where she can be found tweeting about pop culture from @PanelsAndPixels

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